I thought I’d do a little recap of how things have been going since I left the world of banking and started on my journey to become a professional artist.
Since taking the leap into full time illustration I’ve taken some pretty big strides with my work. I’ve shifted from being solely a photoshop artist to primarily using Zbrush 3D as my main piece of software. Zbrush gives a totally different effect from most other workflows out there, and by using it I can achieve incredible textures and detail including everything from atmospheric lighting to animal fur and chainmail.
Since going full time I’ve had a lot of great projects to work on including a children’s horror series published by Wayland, a number of fantasy covers, comics, children’s books and even a couple of projects from Hollywood writers and producers. Not a bad start. I’m finding that my best work is usually based around animals and I seem to be attracting a lot of authors who write about adventurous beasties such as this cover for Gila Basalo’s “Bugsintown”.
Aside from continuing to work on children’s titles, my other target is to work on comics. I’ve put together some pretty decent mock covers that I hope will cause a stir at conventions and land me some work.
To this end I’ve been lucky enough to find support and encouragement from one of the big names of the comic world, Charlie Adlard. Charlie is the current artist on the incredibly popular Walking Dead series, and he’s been kind enough to help promote, guide and nudge me in the right artistic direction.
It’s been a great year so far and I can’t wait to see what the next big project might be.
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