3D modelling

The Worthy Thor

worthyI’m really happy with how this piece inspired by Norse Mythology turned out. I’ve recently read Neil Gaiman’s Norse Mythology (well kind of…I listened to the audiobook. That counts right?), watched American Gods and then picked up Jason Aaron’s God Butcher series. So I’ve had gods on the brain for a while now. The god of Thunder has been a favourite of mine for a long time so I’m really glad I finally found time to bring him to life.

I might carry on in this style and do versions of other gods. Maybe a Ganesh, a Thoth, or perhaps even a Baphomet if I’m feeling Metal!

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Dangerous Children Comic Cover

I’ve been very busy moving house, going into a new studio and generally turning my life upside down, but I’ve managed to keep up to date with my biggest project to date. It’s amazing being able to work in a studio with other artists rather than going stir crazy in my little flat all the time!

Dangerous Children is an absolute joy to work on. When I first took on the job I was worried that I’d get bored of working on just one big project all the time, but the wide variety of characters and environments is really keeping me on my toes. I recently hit page 83 of 150 so I’ve made a pretty big dent in it. My favourite things to work on so far have been the cover and the robotic circus. cover DC titlesWhen I first created this Vuldorian Leviathan carcass it was only the size of a building and I thought I’d nailed it, but Mark the author said “No no no… I mean it’s BIG!” so we scaled it up to this colossal size! Way better!  meanwhile on the dried1The decaying robo-circus has possibly been my favourite scene, and the rusting ringmaster is such fun to draw. I’m so grateful I’ve got the chance to keep working on this project and can’t wait to hold the finish product in my hands. the lights flicked on


Preacher Poster competition

Over the last few weeks I’ve been working on my entry for the Posterspy competition to design an alternative poster for AMC’s hit show “Preacher”.  There’s some really good entries by some incredible artists so we’ll see what happens.

This was done using a blend of techniques from both the 3D and 2D world. My intention was to have the realism and and vivid lighting and shadows that come with 3D design, while also paying homage to the show’s comic book origins with some traditional inking and crosshatching.

It’s my first attempt at a film poster so I’m pretty happy with the results.

Jesse's Salute

In other news, on Friday night Claire and I attended James Newton Howard’s first ever live tour performance at the Royal Albert Hall. It was my first time visiting the hall and it was incredible to say the least. We heard many of his classic scores including music from The Dark Knight, The Village, The Hunger Games and many more. Howard himself seemed an incredibly likeable and humble man who gave a lot of credit to the people he’s worked with, and he even let slip that his colleague and friend Hans Zimmer was somewhere in the audience. That sent an excited murmur through the crowd to know we were sharing the space with two musical legends!


Back to work

It’s been a hard few weeks and I’ve been very quiet as I gradually ease back into work.

Losing Dad was a massive blow and we’re still all trying to deal with it and get used to him being gone. I’ve had some amazing support from the rest of the family as well as some very understanding clients who totally understood why my output suddenly ground to a halt. One new client who I’ve never even met who has been through the same situation recently even offered advice and support which I had no reason to expect from him. So I’m massively grateful to everyone for being so amazing.

One of the things I used to do with Dad was call him up to tell him about my work, complain about the occasional awkward client, and discuss future plans. So it’s a hard thing to get used to.

I’m back at work now and getting back into my old routine. I’m still thoroughly enjoying working on the Dangerous Children graphic novel and one of the good things about it is the massive variety of designs it calls for.

An upcoming scene involves a dramatic chase scene with some futuristic/retro motorcycles. Hard surface modelling is always a bit of a challenge so it was really great to work on a few futuristic cycles. I’ve never ridden a bike in my life but creating these has kind of made me want to join a biker gang.